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Showing posts sorted by relevance for query Clash Of Clans Attack List. Sort by date Show all posts
Showing posts sorted by relevance for query Clash Of Clans Attack List. Sort by date Show all posts

Wednesday, October 22, 2014

Skeleton Trap - October 2014 Update


After the Halloween Update that was released todat among the new features and improvments there were was added a new trap, Skeleton Trap. This trap is becuase of the Halloween Weekend but it's confirmed that it's a permanent addtition and will be avaliable even after the Halloween.

For a detailed guide about the Clash of Clans Update check : October 2014 Full Features and Addition List

                                            Level 1 & 2                                      Level 3



 Information and Summary :


  • Skeleton Traps are coffins that take up 1x1 space. They remain hidden until attacking troop enter in it's radius.
  • When attacking troop enter it's radius the coffin raises from the groud and a groups of Skeletons raise from the ground around it, to attack nearby troops.
  • They can be set to attack Ground or Air troops.
  • The number of Skeletons that raise up depends on the level of the Trap. (check the list below)

Upgrading Information :




              Spawned Units          Upgrade Cost   Rearm Cost  Upgrade Time   Town Hall 


Level 1       2                        6,000        6,000       Instant         8
Level 2       3                      600,000        8,000       6 hours 8
Level 3       4                     1,300,000      10,000       1 day   9


So hope you love the Skeleton Trap addition, feel free to comment below anything you want or if you have a question about it.  New guides comming soon.



For a detailed guide about the Clash of Clans Update check : October 2014 Full Features and Addition List

Clash of Clans October 2014 Update 22/10/2014


Since the Halloween is comming soon and Clash of Clans has anonceed a new update with a lot of new things and features. A new game loading background, Skeleton Trap, improved Clan Setting and Search, improved Player Profile, 1 gem boost for Spell Factory, increased loot bonus in Clan Wars & Leagues and much more.

New Trap : The Skeleton Trap!


  • This trap is similiar to Clan Castle defence troops, because when attackers get in it's range a small group Skeletons get out and fight them.
  • The Skeleton Trap can be set to attack either ground or air troops.
  • Skeleton Traps become available at Town Hall 8 and can be upgraded to deloy more Skeltons at once.


Limited special treats during Halloween Weekend!

  • You can boost you Spell Factory for 1-gem!
  • Obstacles will be filled with Halloween Headstones and will give you special elixir bonus when you remove them.


Clan search and profile improvments!

  • Specify your Clan's war frequency and locatio in the Clan profile
  • Every Clan has a own unique #hashtag and can be found easier by it.
  • Search Clans by war frequency, location, member count and clan points.
Higher loot bonus for Clan Wars and Leagues.

  • Now you get higher loot bonus for Clan Wars and Leagues.
Boost improvments.

  • Boost all buildings which are the same type with one button.
  • During maintenance breaks Barracks, Spell Factory and Hero which are being boosted will be paused untill the break finishes and then countinue.
  • Reduced boost for Gold Mine and Elixir Pumps.
Other features and improvments.

  • A new Mortar is available to buy at Town Hall 8
  • Player profile now shows all troops and their levels of the player.
  • Army Camp troops are now visible to visitors when the tap info screen.
  • Removing time for obstacles is now lower.
  • More space for loot bonus on all Clan Castle levels.

This it right now, please leave a comment below if you want to ask anything and stay tuned beacause soon i will release full update list and features along with images.



Tuesday, October 21, 2014

How to hide elixir in Clash of Clans | Hide up to 600,000 elixir


Hello fellow clashers. So after a long day of farming and spending som elixir for an upgrade, you are left with a big amount of elixir in your storage no shield and time for bed is coming. What would you do ? 
I'll show you a way on how to hide up to 600,000 elixir from attackers. If you don't believe than read this tutorial.


1. Fill the Army Camps first !!!



First step is to fill the Army Camps first (whatever you want) because when the camps are full, Barracks allow you to queue troops inside with out being released into Army Camps and by that you basically fill the Barracks with elixir. So make sure your Army Camps are fill up till the "Full" sign pop-up.


2. Choosing what troops to queue in Barracks.

Here we are going to choose troops with which we are going to fill up the Barracks. Now everything depends on you Barracks capacity and your troops training cost.



This best troops or army combination is "Wagon Army" which is a army made by Dragons and Wall Breakers. Mostly i prefer Wall Breakers because they take 2 space and it cost 3,500 elixir when fully maxed. So after you fill the Barracks with "Wagon Army" you can see that your elixir which was is storages now it's queued up it Barracks. Below you have a list with the best combinations to queue up Barracks depending on you Town Hall.

Town Hall 10: Three level 4 Dragons + Seven level 6 Wall Breakers + One level 6 Archer in each of the four level 10 Barracks = 603,200 Elixir

Town Hall 9: Three level 3 Dragons + Seven level 5 Wall Breakers + One level 6 Archer in each of the four level 10 Barracks = 517,200 Elixir

Town Hall 8: Three level 3 Dragons + Seven level 5 Wall Breakers + One level 5 Archer in each of the four level 10 Barracks = 516,800 Elixir

Town Hall 7: Three level 2 Dragons in each of the four level 9 Barracks = 360,000 Elixir

Town Hall 6: Twenty-seven level 3 Wall Breakers + One level 3 Archer in each of the three level 8 Barracks = 162,360 Elixir

Town Hall 5: Twenty-five level 2 Wall Breakers in each of the three level 7 Barracks = 112,500 Elixir

Town Hall 4: Twenty-two level 2 Wall Breakers + One level 2 Archer in each of the three level 6 Barracks = 99,240 Elixir

Town Hall 3:  Twenty level 1 Wall Breakers in each of the two level 5 Barracks = 40,000 Elixir


3. Don't forget to remove the queued troops !!!

After a good sleep in the morning, with you elixir hided in Barracks don't forget before making any attack to remove the queued troops form your Barracks, because you wouldn't want to have a army camp with 240 Wall Breakers. To remove queued troops from Barracks, click on the red - to un-queue troops inside.




That's it for today's tutorial, hope you have understand it and enjoyed it. Make sure to leave a comment below for this tutorial and if you have suggestion feel free to comment below.



Thursday, December 11, 2014

Clash of clans Christmas 2014 Update - Update 11/12

After a long wait the Christmas update is finally here!

the Biggest update for me is the long overdue level 12 collectors, not to mention the also long overdue layout editor!

Here is a list of everything included:



Layout Editor
✔ Save multiple layouts for both your home Village and your War Base!
✔ Switch between layouts easily at any time
✔ Make copies of existing layouts or build new layouts from scratch
✔ Edit inactive layouts at any time - you can even take a break and finish later!








New goodies
✔ Level 12 Gold Mines and Elixir Collectors at Town Hall 8!
✔ Level 7 Giants are stomping into Town Hall 10
✔ Compare your clan to others in clan local leaderboards!







Other improvements
✔ Under attack? You can now watch a live replay while waiting to load your Village!
✔ Hero ability icons now show remaining hitpoints and will start flashing when low - use their ability to recover some HP!
✔ Resume boost button now shows how much time is remaining for the boost
✔ Improved level display for troops/heroes/spells
✔ Pending join requests are now limited to 10 per clan to prevent spamming (additional join requests cannot be sent)

Economy balancing
✔ Upgrading Walls with Elixir is now available only when upgrading to Wall level 9 and higher
✔ The first Dark Elixir Drill is now available at Town Hall 7
✔ The second Dark Elixir Drill is now available at Town Hall 8
✔ Dark Elixir Drill maximum capacity has been increased on all levels
Combat balancing
✔ Archer Towers now shoot twice as fast to better take down weak hordes (total damage remains unchanged)
✔ Inferno Towers now shoot for a longer time before getting depleted (loading cost remains the same)
✔ Army camps have heavily decreased hitpoints - no more stubborn campfires!
✔ Cannons, Barracks, Laboratory, Spell Factory and Dark Elixir Drills have higher HP on almost all levels
✔ Hitpoint values have been adjusted slightly for many other buildings
✔ Lava Pup HP has been slightly decreased





Unfortunately for me all of my builders are busy for the next 4 days :(

Merry Clashing!